🐉 Machine Learning for Artists and Designers
Table of Contents
What you will learn
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Basics of ML using examples from Literature, Painting, Music, Parlour Games, and Kitchen Recipes
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Develop Intuition for when to use which ML algorithm:
- Regression
- Classification
- Clustering
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Develop Intuition for the underlying Math Structures:
- Decision Trees leading up to Random Forests
- Linear Equations, Slopes, Intercepts, and Errors
- Support Vector Machines and Kernel Tricks
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Doing point-and-click ML using an open source ML tool called Orange (Weblink)
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Experience with Wekinator (Weblink) and similar ML apps for Creative Outcomes
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Simple Projects applying ML on your own Data/Research
If time permits:
- Exposure to
tinyML
using Arduino and other Open Source Electronics
Modules
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Intro to Orange
Using A Visual drag and drop tool called Orange
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Basics of Machine Learning - Classification
We will look at the basic models for Classification of Data.
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Basics of Machine Learning - Regression
We will look at the basic models for Linear Regression.
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Basics of Machine Learning - Clustering
We will look at the basic models for Clustering of Data.